James Freeman from Dad Mostly Loses reviewed Crazier Eights: Camelot. Both Freeman and his son liked the game and he said he will bring the game with him when going to some places. Check out the review here.
Crazier Eights is a good game for developing house rules, or alternate ways to play. The newest idea I came up with hasn’t been highly tested and I think it will work better for Crazier Eights: Camelot and other newer versions.
Instead of playing up to one card for the effect and discarding up to one card during your turn:
- Players each play two cards for an effect from his or her hand during his or her turn.
You only discard when a card says you may. All other rules are the same.
I wrote about house rules before here. Team play is now an official way to play.
Check out the Crazier Eights: Camelot Kickstarter campaign here!
Ilias Errati from New York, New York won the Facebook Page Giveaway from last month, and he got a free jumbo copy of Crazier Eights: Camelot as a prize.
The Facebook group is a good way to keep up with updates & to give me feedback.
The giveaway he won can be found here.
- Check out the Crazier Eights: Camelot Kickstarter campaign here!
We’ve probably all had that moment. You’re sitting there, playing Uno or Crazy Eights, and you realize, “Wow, I have absolutely NO influence on what’s happening here.” You match the color or the number… and then you’re done. The most exciting it gets is a Wild Draw Four.
Crazier Eights: Camelot is much different from that. Now, not only do you match the same number, but you also make a specific opponent draw 3 cards. Not only do you use the wild to change the color, but you also add new possibilities for winning. What you get are games that are less based on luck, but instead based on the strategy, cunning, and downright cutthroat nature of the players.
Go here to take a look, or watch the video below.