Rules

Resources

how to play1how to play2bhow to play3how to play4

FAQ

1. How do you discard additional cards?

Additional cards are discarded one at a time. When discarding a card it must always have the same rank or color as the top card of the discard pile unless it’s an eight.

2. What happens if an eight is on top of the discard pile, but wasn’t the last card discarded?

It’s just an eight with a color. For example, the first card put into the discard pile before the game begins could be an eight. The next card discarded has to have the eight’s color, or be another eight.

3. What if two players draw cards from one ability?

If multiple players would draw cards from the same effect, then each player draws cards going clockwise unless the card ability states otherwise.

4. Can you ask how many cards are in a player’s hand?

Yes, and they have to be honest. You may also count the number of cards in a player’s hand or in the draw pile at any time.

5. Can you name any color you want?

No. Named colors must be blue, green, red, or purple. e.g., you can’t name pink.

6. If a card ability puts an asset into play, may I still play another asset?

You may only play one card from your hand during your turn as a main phase action. Restrictions regarding playing one card per turn may be ignored when you play an event or asset from an ability.

7. Do I have to use card abilities?

Yes. If a card or ability says to do something, then you have to try to do it unless it says you may do it. For example, Devious Dragon says, “At the beginning of your turn, destroy any one asset that is in play on the table.” If your Devious Dragon is the only card in play on the table at the beginning of your turn, then it destroys itself.

8. What happens if a card ability does nothing?

You may play cards for an effect, even if the ability has no effect. For example, you may play Death, which destroys any one asset that’s in play on the table, even if there are no assets in play on the table.

9. Does Sword in the Stone work with multicolored assets?

Yes. Sword in the Stone is an asset that says, “At the end of your turn, if all the assets you control are red, you may destroy any one asset that’s in play on the table.” If you control a red-blue asset, Sword in the Stone will still function. It will not function if an asset you control has no red color.

10. What happens if you forget to do something?

If a card ability should have an effect on the game but players forgot and did other things, then it is usually too late. The ability can be skipped. The one exception is when a player forgot to draw cards – They should still draw the cards later if they forgot to draw them earlier.

11. What does it mean to gain control of an asset?

You take the asset from another player, and you now control it. Put it in front of you. You now make choices for it, and you use the abilities. It is written for it to be read by the player who controls it.

12. Who controls an asset that an ability puts into play on the table?

If an asset or event puts an asset into play on the table, then it is controlled by the person who controls the asset or played the event.

13. Can you use an asset right away?

You can usually use an asset’s ability right away or at the end of your turn when you get the asset. One exception is beginning of turn abilities. You also can’t play an asset’s ability at the end of your turn when you got the asset at the end of your turn. End of turn abilities all happen at once, and you can’t discard cards at the end of your turn.

14. Do beginning of turn abilities happen before you draw a card?

Yes.

15. Can you prevent something from being destroyed more than once during a turn?

Usually, yes. Sir Lancelot and the Holy Grail are both capable of preventing an asset from being destroyed every single time one or more assets would be destroyed.

16. Can you discard cards at the end of your turn?

No, only during your main phase.

17. Can you protect yourself from losing the game at the end of your turn?

Yes, and you can kill yourself at the end of your turn from losing the game abilities.

For example, Mordred and Thin Ice both have abilities that cause players to lose the game. If you get a fourth asset at the end of your turn before Mordred or Thin Ice take effect, then you lose the game. If you destroy one of your assets before either takes effect and you have three assets as a result, you are saved.

Their abilities are inevitable once you enter your end of turn phase, so you can’t destroy either to stop them from happening at that point.

More information

A more comprehensive take on the rules can be found in the rule book. (updated 9/11/17)

1d 1e

Advertisements