The current plan is that Crazier Eights: Elysium will be the next Crazier Eights game we release. It will continue the Greek mythology theme as was found in Crazier Eights: Olympus & Pantheon.
Every major Crazier Eights game has a significantly different feel.
- Crazier Eights: Camelot had a good number of alternate win conditions.
- Crazier Eights: 1001 Nights only had a couple of alternate win conditions and had a lot of ways to accumulate assets.
- Crazier Eights: Olympus had zero alternate win conditions and a lot of ways to play cards from the draw pile.
- Crazier Eights: Elysium will bring back alternate win conditions with a vengeance. Engine building will also have a bigger role in it — assets will be very powerful when combined in the right ways. Engine building can also be described as synergy or combos, but the concept is mostly used for types of synergy that aren’t totally game winning.
Due to slower sales during the pandemic, there is no estimate for when Crazier Eights: Elysium will be officially released at this time. However, I can make it possible for people to get a play test prototype version of the game if people are interested. Such games would be a lot more expensive because they would not be mass produced (around $50). However, it would be an opportunity to help shape the game before it is officially released.
To have an idea about what I am talking about regarding “engine building,” we can take a look at a lot of the cards I have in mind.
This first example might be better described as a two card combo. Of course, you need another asset in your hand for it to work. It will also take a couple turns before it will win you the game.
These two cards provide you with an additional card you can discard during your turn. Additionally, if you can draw more cards or look at the top card of the draw pile with other cards, then you get to discard even more cards.
With these two cards, you can destroy two assets every turn. If you have more ways to draw cards, then you can destroy even more assets.