Crazier Eights is a good game for developing house rules, or alternate ways to play. The newest idea I came up with hasn’t been highly tested and I think it will work better for Crazier Eights: Camelot and other newer versions.
Instead of playing up to one card for the effect and discarding up to one card during your turn:
- Players each play two cards for an effect from his or her hand during his or her turn.
You only discard when a card says you may. All other rules are the same.
I wrote about house rules before here. Team play is now an official way to play.
Check out the Crazier Eights: Camelot Kickstarter campaign here!